It should grow old quickly on paper, but even playing by myself, I never tired of destroying countless hordes of zombies in exciting and varied ways.’ ‘From the sweeping hillside neighbourhoods of Bel-Air to the sunny sands of Venice Beach, Dead Island 2 successfully captures a sense of paradise, like Banoi in Dead Island before it, just a different type of paradise … Despite its shortcomings, I still had fun with the game. Writing for Press Start Australia, writer James Berich was slightly less positive about the game’s central ideas – but did praise its fleshy combat, and its idyllic Californian setting: Dead Island 2 is fulfilling in that respect.’ Both are an attractive but ultimately cursory facade for the flesh and blood of the game – the constant, thumping blur of feverish hacking and bashing, of gore and viscera, that all swirls together in a cocktail of extreme queasiness. ‘Like a music video, extraneous colour and flavour doesn’t really need to make complete sense. Read: Dead Island 2 Review – Bad Day L.A.
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